The Division Is Coming to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game
The gritty world of Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A partnership has been formed to develop a tabletop RPG that explores the series' post-pandemic landscape. This initiative has been announced, with a funding drive planned to begin in April of 2026.
"This project will bring the franchise’s distinctive tension, tactical intensity, and iconic world-building to the table, providing fans a fresh avenue to engage with The Division through deep narrative and mission-based gameplay," reads an official release.
Launch products will include a beginner's box, essential manuals, a Game Master screen, figurines, and several deluxe editions.
Exploring The Division's Apocalyptic World
In this setting, a lethal pathogen known as Green Poison was released in New York City, plunging the United States into turmoil. As the crisis worsens, society crumbles and violent factions emerge, transforming the urban landscape into a battlefield. To restore order, the government {activate|deploy] The Division, a covert network of undercover operatives. That’s where the players come in.
Work on the game has been underway for approximately three years, and it is confirmed to be finished. The forthcoming crowdfunding effort will function as a preorder system to access a wider market, particularly in North America. Production will start right after the fundraiser, with shipping expected for the latter part of 2026.
An Innovative Tactical System: The GRIS System
A preview at the system confirms it employs d10s exclusively through its new GRIS system, promoting a fast-paced and tactical style. Agents leverage abilities to assemble a handful of dice, usually from one to five d10s.
- Instead of adding results together, players select a single “result die” from the pool.
- This die is then measured against a target difficulty.
- Achieving a natural 10 triggers special effects, such as increased harm or enhanced aid.
Combat Focus On Positioning and Awareness
Battles prioritize placement and situational awareness, reflecting the source material. Elements like taking cover, elevation, or line of sight directly influence dice rolls. This system seems built to favor coordination and smart positioning over simple statistics.
A Thematic Health Mechanic
The way injuries is managed adds a compelling narrative layer. Agents have a wound threshold; taking heavy hits reduces their capabilities by decreasing the size of their dice pool.
- At critical condition, an operative collapses, but is not knocked out.
- They may still crawl and take limited actions, emulating the "downed" state seen in many shooter games.
- Any player knocked down must roll on a injury chart, risking persistent effects like trauma or crippling injuries.
A Ready-to-Play Adventure
A publicly available introductory rulebook will be released soon. It includes a pre-made introductory scenario called Ashes of Murray Hill. In this scenario, players spearhead the search for a missing medical team and work to stop an assault by the violent Rikers faction, who have seized control of that Manhattan district. Further information and the full range of offerings are expected to be detailed closer to the campaign launch.